Melee Weapons

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Weapon Attributes
Wilderness Sword 1 - +36 Stab +34 Crush +17 Strength
Bronze weapons - 1 Attack required
Iron weapons- 1 Attack required
Steel weapons- 5 Attack required
Black Weapons- 10 Attack required
Mithril weapons- 20 Attack required
Adamant Weapons- 30 Attack required
Rune Weapons- 40 Attack required
Dragon Weapons- 60 Attack required
Abyssal Whip (and all variants)- 70 attack required +82 Slash +82 Strength
Rapier 80 Attack required +136 Stab +161 Slash +150 Strength bonus +Defence bonuses
Abyssal Bludgeon - +102 Crush +85 Strength
Abyssal Dagger (p++) +75 Stab +40 Slash +75 Strength
Saradomin Sword +82 Slash +60 Crush +82 Strength
Blessed Saradomin Sword +100 Slash +60 Crush +88 Strength
Statius Warhammer - +123 Crush +114 Strength
Vesta's Longsword - +106 Stab +121 Slash +100 Strength
Dinh's Bulwark - +110 Crush +38 Strength +Defence bonuses
Elder Maul - +135 Crush +147 Strength
Ultimate Granite Maul - +93 Crush +91 Strength bonus
Grigio Fan Does double damage and adds a defence bonus against the boss Tiny Girgio. Can be bought for 70 Prestige Points
Gatekeeper Dagger Does double damage against the bossThe Gatekeeper. Can be bought for 70 Prestige Points
Ghrazi Rapier +180 stab +160 Slash +175 Strength
Scythe of Vitur Does damage to multiple npcs like a barrage/burst spell. To meduim npcs it hits 2 times and for large npcs it hits 3 times